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Mock up pictures?


OldGit
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The [i]definative [/i]guide for bass mock-ups with Photoshop:

[b]Part 1[/b]
[url="http://www.youtube.com/watch?v=nlESs90Ltc4"]http://www.youtube.com/watch?v=nlESs90Ltc4[/url]

[b]Part 2[/b]
[url="http://www.youtube.com/watch?v=gjZAs64_hbY"]http://www.youtube.com/watch?v=gjZAs64_hbY[/url]

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[quote name='Spoombung' post='491530' date='May 18 2009, 04:27 PM']The [i]definative [/i]guide for bass mock-ups with Photoshop:

[b]Part 1[/b]
[url="http://www.youtube.com/watch?v=nlESs90Ltc4"]http://www.youtube.com/watch?v=nlESs90Ltc4[/url]

[b]Part 2[/b]
[url="http://www.youtube.com/watch?v=gjZAs64_hbY"]http://www.youtube.com/watch?v=gjZAs64_hbY[/url][/quote]


AhA! Thanks !

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[quote name='paul h' post='491535' date='May 18 2009, 04:31 PM']One minute into the video...use layer masks people!!!!

P.[/quote]


I've used Photoshop for years but never understood what a sodding 'layer mask' was. Now I have a feeling I'd have all those lost hours back if I did...

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Just for you....

When the geezer selected the pixels around the body shape, and then deleted that from the walnut image he is stuck with it. If he wanted to subtlety change the body shape he would have to import the walnut image again.

However, if he used the selection, or better still the original line paths and turned them into a vector/layer mask it would keep the entire walnut image intact, but just hide the bits you don't want to see.

I may well be tempted to a quick tutorial myself....




or maybe not.

P.

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Okay, get yer wood out.

[attachment=25470:layer_mask_01_copy.jpg]

Make a selection of the bit you want to keep....body shape, headstock etc.

[attachment=25471:layer_mask_02_copy.jpg]

Press the layer mask button.

[attachment=25472:layer_mask_03_copy.jpg]

Hey presto. It's even better if you use the path tool.

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[quote name='paul h' post='491614' date='May 18 2009, 05:25 PM']Hey presto. It's even better if you use the path tool.[/quote]


Thanks, that's handy info. Yeah, that's how I do it anyway - I guess I didn't realise its called a 'layer mask'. Or maybe it isn't? :)

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[quote name='paul h' post='491614' date='May 18 2009, 05:25 PM']Okay, get yer wood out.

[attachment=25470:layer_mask_01_copy.jpg]

Make a selection of the bit you want to keep....body shape, headstock etc.

[attachment=25471:layer_mask_02_copy.jpg]

Press the layer mask button.

[attachment=25472:layer_mask_03_copy.jpg]

Hey presto. It's even better if you use the path tool.[/quote]


Hum never did get that far in the training .... :)

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[quote name='Spoombung' post='491693' date='May 18 2009, 06:26 PM']Thanks, that's handy info. Yeah, that's how I do it anyway - I guess I didn't realise its called a 'layer mask'. Or maybe it isn't? :)[/quote]

It might not be called that. I dunno to be honest. But it's what I call it that counts.

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[quote name='Golchen' post='491700' date='May 18 2009, 06:33 PM']I'm pretty good with photoshop, but then I do use it for my job.

I was considering getting my Status upgraded by Sims, so I did a mock-up of what I wanted. These are my before/after pictures:[/quote]

should I give up now?

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[quote name='paul h' post='491614' date='May 18 2009, 05:25 PM']Okay, get yer wood out.

[attachment=25470:layer_mask_01_copy.jpg]

Make a selection of the bit you want to keep....body shape, headstock etc.

[attachment=25471:layer_mask_02_copy.jpg]

Press the layer mask button.

[attachment=25472:layer_mask_03_copy.jpg]

Hey presto. It's even better if you use the path tool.[/quote]
It's even easier using clipping masks in Photoshop. Just have the wood in a layer above the body shape, right click and choose "Create clipping mask". The body layer will be used as a mask for the wood and you can move the wood layer about like normal – which allows you to play about with the grain pattern etc.

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[quote name='Sean.Robinson' post='491755' date='May 18 2009, 07:22 PM']Hi, thanks for the link to those videos, a few easy things in there i didnt think to use before, heres the mock up of my shuker i got out of it anyhow :rolleyes:

[attachment=25493:Mock_up.jpg]

sorry its not much help to the OP :)[/quote]


That's extraordinary work. Those videos are excellent.

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